Senior Sound Designer with over a decade of expertise in diverse audio work, spanning the video game and film industries. Specialized in audio pre/post-production, sound design, foley, implementation, voice direction, acting, dialogue editing, sound mixing, programming, and mastering.
Heroes Of Newerth, Peter Rabbit, Steven Universe: Tap Together, Treasure Island, Baldur's Gate 3, Twas the Night Before Christmas, Jurassic World: Fallen Kingdom, Snake Pass, Mandalorian Season 3, Battlefield Real-Life, Cyberpunk 2077, Gwent, Metal Gear Solid: Philanthropy, Control Condor, La Fiamma, Alan Wake 2, Spyder, Divinity: Original Sin 2
Baldur's Gate 3: Multiple award-winning game. Several nominations for Best Audio.
Alan Wake 2: Several wins and nominations for Audio.
Divinity Original Sins 2: BAFTA Winner for Best Multiplayer Game.
Cyberpunk 2077: Phantom Liberty: Best Game Expansion.
I have worked on games with Gamespot's rare perfect 10s: Alan Wake 2, Baldur's Gate 3, and Cyberpunk 2077: Phantom Liberty.